Cast Iron Combat

Hi everyone! Hope you enjoyed our last Eastward blog about the scrumptious snacks you’ll be cooking up. Today we’re giving you a first look at how combat works in Eastward and how it changed over the course of development. Beating up baddies in Eastward is all about teamwork 💪Similar to dungeon areas where you’ll be switching between John and Sam, separating and uniting them to solve puzzles, in combat you’ll need to use their strengths to overpower and overcome enemies. Initially you’ll be using a mix of Sam’s telekinetic powers to stun, while John finishes the job by swinging his trusty […]

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FEASTWARD

Hi everyone! Happy Lunar New Year to all those celebrating the Year of the Ox! Now the development team is back from the holidays, let’s kickstart the first Eastward dev blog of 2021 by sharing some tasty info about one of my personal favourite gameplay mechanics in Eastward – cooking! You’ve probably already spotted that our silent protagonist John often wields his trusty frying pan to fend off all sorts of monsters, but did you know he can also whip up a mean bowl of Fruit Salad? (Yummy, yummy.) The world of Eastward is full of fantastical ingredients, conveniently-placed gas hobs, big […]

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GUIDE FOR PITCHING TO PUBLISHERS

Hello and welcome! Whether you’re a hobbyist tinkering with a game idea in your free time or an experienced developer whose decided to work on their own IP, if you’re planning on approaching a publisher, we’ve developed this guide to help. We’ve seen a lot of pitches in our time in the indie publishing scene, and we often see pitches that don’t show what the developers are aiming for in the best way they can. Your Pitch should be the conversation starter needed to grab a Publisher’s attention. Nothing is going to sell your game as well as the game […]