We’re expanding our team in 2019!

We’ve been super busy finishing Wargroove, but are finally ready to restart our recruitment process for a few job openings at our studio. We are looking to fill a couple of roles on Starbound and an artist role on Witchbrook.

We are open to applicants from all over the world and will help with relocation to our London office as long as you have the right skill-set and drive.

To apply please email business@chucklefish.org with your CV and portfolio.


Starbound: Gameplay Programmer

Requirements:

  • Knowledge and experience with video games, especially indie games
  • Experience with Lua
  • Experience with modern C++
  • Hands on experience implementing a variety of different gameplay experiences
  • Strong grasp of software engineering
  • Strong ability of understanding an unfamiliar code base, and being able to effectively debug it
  • Flexible with technology and always willing to learn new things
  • Understanding of distributed source control (such as git)
  • Good communication skills, not only with the team lead, but also with non-technical members of the team
  • Able to work without the need for being micro-managed
  • Capable of excelling in a relaxed open office environment
  • Able to work in our office in London (we have office dogs!)

Desirable skills:

  • Familiarity with Starbound
  • A good sense of game design and content design

Starbound: Pixel Artist

Requirements:

  • Excellent Pixel art skills as well as 2D and or 3D art skills
  • Open to different art styles
  • Knowledge and experience with video games, especially indie games
  • Good communication skills
  • Able to work without the need for being micro-managed
  • Capable of excelling in a relaxed open office environment
  • Able to work in our office in London

Desirable skills:

  • Familiarity with Starbound
  • A good sense of game design and content design

Witchbrook: Pixel Artist

Requirements:

  • Excellent Pixel art skills and general 2D art skills
  • Confident character and environment animation (pixel art)
  • Ability to adapt to different art styles
  • Able to explore and experiment – sketches, mockups etc based on rough briefs
  • Great communication skills – giving and receiving feedback and keeping the team up to date with their work
  • Proactive and able to work without the need for being micro-managed
  • An interest in video games, especially indie games
  • Capable of excelling in a relaxed open office environment
  • Able to work in our office in London

Desirable skills:

  • UI design experience

Please message us why you’d like to work at Chucklefish, and if possible share a folio reflecting your best work.

To apply please email business@chucklefish.org with your CV and portfolio by 6th of Jan.