We are an independent game developer and publisher, based in London, UK, with a love of charming pixel art and a drive to support and create amazing games. When Finn Brice founded Chucklefish in 2011, we were just a handful of first-time developers spread across the globe, with no studio experience or funding, just a big idea for a massive space game – Starbound.
Thanks to the overwhelming support of our community, we were able to fund Starbound’s development on Steam Early Access, and in 2014 we stopped working out of our bedrooms to relocate to a cosy office in London.
Since then, Chucklefish has expanded quite a bit! We’re now a team of 18 full-time staff and have released our second game, Wargroove. We’ve also been able to support other indie developers with some elements of their development and publishing, including ConcernedApe’s Stardew Valley and Pixpil’s Eastward.
With our third inhouse game, Witchbrook, in the works as well as many exciting projects from our publishing partners, we’ve never been more proud to remain independent.
Join the team
Contract UI/UX Designer – Remote
We are looking to find a UI/UX Designer who is passionate about gameplay programming to join our team. They’ll be working on our new exciting in-house projects!View Position
We are looking to find a Programmer who is passionate about gameplay programming to join our team. They’ll be working on our new exciting in-house projects!View Position
We are looking for a Pixel Artist to join our team. This role is based in our London office.View Position