We are an independent games developer and publisher, based in London, UK, with a love of charming pixel art and a drive to support and create amazing games. When Finn Brice founded Chucklefish in 2011, we were just a handful of first-time developers spread across the globe, with no studio experience or funding, just a big idea for a massive space game – Starbound.
Thanks to the overwhelming support of our community, we were able to fund Starbound’s development on Steam Early Access and in 2014 we were finally able to stop working out of our bedrooms and relocate to a cosy office in London.
Since then, Chucklefish has expanded quite a bit, now a team of 18 full-time staff and soon releasing our second game, Wargroove. We’ve also been able to support other indie developers with some elements of their development and publishing, including ConcernedApe’s Stardew Valley and Pixpil’s Eastward.
With our third inhouse game, Witchbrook, in the works as well as many exciting projects from our publishing partners, we’ve never been more proud to remain independent.
Join the team
Starbound: Pixel Artist
We are looking for a Pixel Artist to join our team, primarily working on Starbound. This role is based in our London office.View Position
Starbound: Gameplay Programmer
We are looking for a Gameplay Programmer to join our team, primarily working on Starbound. This role is based in our London office.View Position
We are looking for a Personal Assistant to join our team. This role is based in our London office.View Position
Junior Marketing Creative
We are looking for a Junior Marketing Creative to join our Marketing team. This role is based in our London office.View Position
We are looking for an Office Manager to join our team. This role is based in our London office.View Position
Unity Motion Artist
We are looking for a Unity Motion Artist. This role is open to remote candidates.View Position