KYORA Dev Blog #5 – Survival of the Craftiest

Hey everyone! Max here, gameplay programmer at Pugstorm 👋 Today I’ll be sharing my insights on how KYORA approaches giving you the right tools and a sense of progression, and how we try to make that loop engaging. If you missed our previous posts, you can catch our deep dives on World Generation, Environment Design and Character Design here! PIXELS AND PICKAXES I’ve always liked sandbox games that drop you into a world with almost nothing and let you figure things out at your own pace. The goal is learning how the environment works, understanding what different materials can do, […]

Chucklefish x Into Games!

Hey everybody! We’re excited to announce that we’ll be partnering with Into Games this year! Into Games are a wonderful charity based here in the UK, who focus on supporting working-class and low-income talent step into and build a career in the video games industry. As part of their mission they provide: Interactive games careers workshops in secondary schools with a high provision of free school meals Distribution of a regional Boost bursary to support individuals from low-income backgrounds get their first role in games  Get into Games festival to help talent get the advice and guidance they need towards […]

INMOST Mobile – New Update & Changelist

Hi everyone! A new update is now rolling out across iOS & Android for INMOST. Thank you to everyone who has picked up the game on Mobile so far. INMOST, developed by Hidden Layer Games, is a cinematic and deeply atmospheric puzzle-platformer. You can check out the beginning of the game entirely free, and if you like what you see, purchase the full game via a one-time in-app purchase of just £3.99 / $3.99 / €3.99. Changelist below: iOS 2.64 Patch Notes Added text warning when player is about to delete their save to start a new game Fixed instances […]