Catching Up

So first and foremost: Happy 2015! It’s been a little while since we updated you all on our general goings-on, so let’s catch up!

We had a lovely time over the holidays– plenty of food and patriotism and Christmas spirit and post-Christmas rage. We’ve been back in the office for a bit now, working away on getting Starbound’s long-awaited stable patch out before the end of January.gamecity

2015 is going to be a pretty big year for us! We’re all super excited to finally complete Starbound. We’ll still be updating the game post-1.0 of course, but I think we’re looking forward to being able to move on a little and work on exciting new things.

Back in October we had a small table at GameCity where we demo’d the game and gave out stickers and badges, but that really the extent of our event attendance in 2014! That’s something we’re looking to change this year once we’re able to crawl out of our gamedev cave, and we’ll be sure keep you all updated in regards to what events we’ll be going to. Hope to see some of you there!

We also pushed all of our recent changes to Starbound to the unstable branch just before Christmas! In case you missed it, this post has all the info you need to switch to the unstable branch and get a sneak peek at what’s coming to the main beta. 🙂

Have a nice weekend, everyone!