Chucklefish is hiring! – Experienced Games Programmer

We’re on the lookout for an experienced Games Programmer! Your initial responsibility will be working with Lua and C++ developing user interfaces for external platforms. This would not be your only development responsibility – once you’ve accomplished this, we’d love for you to join future core development on Starbound and any other projects we may work on! We’re looking for a highly talented and motivated individual with practical experience developing games, a positive attitude and natural ability to communicate with people as effectively as with a computer. Requirements: – 3 years + experience of games development – Some experience with […]

Chucklefish @ EGX Rezzed 2015

Attention, EGX Rezzed attendees! Rezzed starts tomorrow, and we’ve got our very own booth this year. In addition to several PCs running the latest stable build of Starbound, we’ll have a PC dedicated to a handful of the games we’re partnered with. The games will be available at specific times each day. Refer to the schedule linked at the bottom of this post so you don’t miss out on the chance to play your favorite! You can also visit our booth to purchase Starbound t-shirts and posters produced by The Yetee, and if you’re lucky you can even win a shirt of your choice! We’ll […]

Catching Up

So first and foremost: Happy 2015! It’s been a little while since we updated you all on our general goings-on, so let’s catch up! We had a lovely time over the holidays– plenty of food and patriotism and Christmas spirit and post-Christmas rage. We’ve been back in the office for a bit now, working away on getting Starbound’s long-awaited stable patch out before the end of January. 2015 is going to be a pretty big year for us! We’re all super excited to finally complete Starbound. We’ll still be updating the game post-1.0 of course, but I think we’re looking forward to […]